
Whether this texture exists or not does not matter, the uppercase letters in the json file resulted in multiple errors (see log above).įinally, minecraft did not load the resource pack, but the default assets were not loaded (see pictures attached).Ī simple reload(F3 + T) lets the default assets appear.Ĭhanging the uppercase letters to lowercase makes the use of the resource pack possible again. This model uses a texture whose name contains uppercase letters (see picture attached). 4,172,941 views BY mikeyto1o Last updated 21 August 2022 If you’re a fan of packs that transform the entire game without leaving a stone unturned, look no further than the Modern HD resource pack. I loaded a resource pack containing a json model. I: Non character in path of location: minecraft:halb/leggings/item (1)Īt cvb$$Lambda$937/2015935595.accept(Unknown Source)Īt (ArrayList.java:1249)Īt cvb$$Lambda$935/876084303.accept(Unknown Source)Īt dfb$$Lambda$931/1985894997.apply(Unknown Source)Īt $7$1.accept(ReferencePipeline.java:267)Īt $ValueSpliterator.forEachRemaining(HashMap.java:1612)Īt .copyInto(AbstractPipeline.java:512)Īt .wrapAndCopyInto(AbstractPipeline.java:502)Īt $ReduceOp.evaluateSequential(ReduceOps.java:708)Īt .evaluate(AbstractPipeline.java:234)Īt .collect(ReferencePipeline.java:499)Īt cfu$$Lambda$1007/n(Unknown Source)Īt cfu$$Lambda$838/41975027.invoke(Unknown Source)Īt .callback(GLFWMouseButtonCallbackI.java:36)Īt .invokeV(Native Method)Īt .glfwWaitEventsTimeout(GLFW.java:3108)Īt .Main.main(SourceFile:144)Ģ1:09:45 vh Reloading ResourceManager: Default 21:09:45 dfb Unable to load model: 'minecraft:item/pickaxe' referenced from: minecraft:iron_pickaxe#inventory: java.io.FileNotFoundException: minecraft:models/item/pickaxe.jsonĢ1:09:45 cfsĜaught error stitching, removing all assigned resourcepacks
